Social Software 4 x 4 : 3.9.08
March 9, 2008
1. What I did last week:
I formatted the screen layout (what info goes where), which in turn helped to clarify some aspects of the user interaction process. Figured out some of the remaining gameplay (high scores displayed by username, not on rap-by-rap basis). Thought about how to get people to use it. Set up a test server space to begin programming.
2. What I intend to do this week:
Organize a group to paper prototype the gameplay – free beer? The goal is to figure out what will make people want to participate, which right now seems to be the big question. Make changes to the design based on the observations.
3. Concerns or unexpected obstacles:
Obviously, I am concerned about solving the motivation question. My other serious concern is whether I can complete this assignment and my thesis at the same time.
4. Recent insights or surprises:
Getting people excited about a game on the internet is hard. Surprisingly hard.